Tilting Maze

Description

Technical demo of the new 3D Prism Engine 2.0! [Infinite levels. The maze is procedurally generated] This project showcases: Dynamic BSP tree based depth sorting (so fast!), Local object transformations, Ball physics and collision system Support for triangle,quad, polygon and sprite primitives Multiple object support Fast vertex transformation pipeline Shadow projection Directional light ~ Press V to show/hide settings and info variables ~ Turn off shadow for less lag ~ Arrow Keys to rotate the Maze

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